通過條件
成 績 :60 分
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01 - introduction
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01 - 3dsmax (introduction)
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02 - 3D basics
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02 - Drawing with OpenGL
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02 - glut example (source code)
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03 - 3dsmax - (Shapes And Compound Objects)
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03 - practice (I)
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03 - practice (II)
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04 - Curves
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04 - OpenGL
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05 - 3dsmax - (Basic Object Editing)
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05 - 3dsmax - (Parameter Editor)
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05 - 3dsmax - (Shape Editing)
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05 - practice
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06-Interpolation of a time-space curve
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作業 1
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作業 2 (3dsmax)
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07 - 3dsmax - (Shape Editing)
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07 - 3dsmax - (Polygon Modeling Example: cell phone)
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07 - 3dsmax - (ortho snapping)
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08-OpenGL
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08-OpenGL-subWindow
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08-OpenGL Code-(single-double)
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08-OpenGL Code-(subwin)
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08-OpenGL-3D example
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ex: planet.c
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ex: robot.c
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08 - glut programming
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08 - homework (program) - updated
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program illustration by example
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homework (program) - updated (4/22)
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09 - Orientation Representation
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09 - Quaternion Interpolation
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作業 3
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CurveEditor (VisualStudio 2010)
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10 - 3dsmax - (Camera, Lighting, and Rendering)
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10 - 3dsmax - (Animation I)
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作業 4
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作業 4 - image morphing
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作業 4 - image morphing (vs2005)
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作業 4 - image morphing (vs2008)
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11 - Motion Capture Data
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bvh Example
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11 - Image Morphing
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11 - Image Morphing (paper)
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11 - 3dsmax - (Animation II)
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11 - 3dsmax - practice I
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11 - 3dsmax - practice II
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12 - 3dsmax - (Animation III)
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12 - 3dsmax - (material)
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12 - 3dsmax - (ex. car modeling)
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12 - 3dsmax - (ex. character modeling)
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12 - 3dsmax - (ex. character animation)
- 課程介紹
- 課程安排
- 評論