通過條件
成 績 :60 分
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Introduction
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3dsmax [Basic]
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3dsmax [practice 1]
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3dsmax [practice 2]
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[03] 3D Graphics Basics
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[03] OpenGL Introduction
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[03] GLUT Programming
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---- square.c
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---- keyboard.c
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---- menu.c
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---- freeimageTest.c
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[04] 3dsmax [Shapes and Compound Objects]
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[05] 3D Programming
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@ [Program for Homework] Curve Editor
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@ Curve Editor source code
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[06] 3dsmax [Basic Object Editing]
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[06] 3dsmax [Parameter Editor]
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█ Homework 1 (OpenGL Programming)
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█ Hoemwork 2 (3dsmax Modeling)
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[07] 3dsmax [Shape Editing]
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[08] Interpolating and Approximating Curves
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█ Homework 3 (Curve And Speed Control)
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█ [hw3] Source Code (CurveEditor) for Homework 3
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█ [hw3] Modification for CurveEditor
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[09] 3dsmax [Example: 手機建模]
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█ [hw4] 3dsmax Presentation by Example
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██ 製作汽車 (NURBS Modeling)
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██ 製作人物角色 (Polygon Mesh Modeling)
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██ 製作人物角色動畫 (Inverse Kinematics (IK))
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█ Final Project
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[10] Speed Control along Curves
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[11] 3dsmax [Material]
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[11] 3dsmax [Camera, Lighting, and Rendering]
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[12] 3dsmax [Animation 1]
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[12] 3dsmax [Animation 2]
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[12] 上課練習檔案
- 課程介紹
- 課程安排
- 評論