通過條件
成  績 :60 分
  • [01] ◢ Introduction
  • [02] ◢ GLUT Programming - (I)
  • [02] glut example: square.c
  • [02] glut example: keyboard.c
  • [02] glut example: menu.c
  • [03] ◢ GLUT & Win32
  • [03] ◢ GLUT Programming - (II)
  • [03] glut example: single_double.c
  • [03] glut example: subwin.c
  • █ HomeWork I █
  • [03] ◢ Graphics Primitives
  • [03] glut example: freeimageTest.c
  • [04] ◢ 2D Geometric Transformations
  • [04] ◢ 3D Geometric Transformations
  • [04] glut example: FerrisWheel.c
  • [05] ◢ 2D Viewing
  • [05] glut example: viewports.c
  • [06] ◢ 3D Viewing
  • [06] glut example: 3dViewing.c
  • █ HomeWork II █
  • [07] ◢ 3D Programming
  • "torus.c"
  • "planet.c"
  • "robot.c"
  • "viewport(teapot).c"
  • "reverse.c"
  • [07] ◢ Trackball
  • "trackball.h"
  • "trackball.c"
  • "trackballExample.c"
  • [07] ◢ 3D Model Loader
  • an example of .obj file
  • "objReader.c"
  • [08] Visible Surface Detection
  • █ 期中考 (2015-1124) █
  • █ HomeWork III (Presentation) █
  • █ HomeWork IV (Final Project) █
  • [09] Illumination Models
  • [09] Surface Rendering Methods
  • [10] Ray Tracing (I)
  • [10] Ray Tracing (II)
  • [11] OpenGL - Surface Rendering
  • OpenGL code - Surface Rendering
  • [11] Radiosity
  • ██ Presentation List
  • [12] Volume Rendering (I)
  • [12] Volume Rendering (II)
  • [13] Shadow
授課老師
林炳賢
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