通過條件
成 績 :60 分
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01 - Introduction
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01 - 3dsmax : Introduction
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02 - 3dsmax : Shape and Compound Objects
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02 - 3dsmax : practice 01
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02 - 3dsmax : practice 02
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03 - OpenGL intro
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03 - GLUT Programming
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03 - [source code : square.cpp]
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03 - [source code : keyboard.cpp]
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04 - 3dsmax : Basic Object Editing
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04 - 3dsmax : practice 03
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██ Homework 1 (OpenGL Programming)
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05 - 3D Basics
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05 - OpenGL 3D Programming
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__example code : double.c
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__example code : planet.c
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__example code : robot.c
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__example code : reverse.c
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05 - OpenGL intro & Cube Example
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__example code : cube.c
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05 - Trackball
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__example code : trackball.h
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__example code : trackball.c
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__example code : trackballExample.c
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06 - 3dsmax : Parameter Editor
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06 - 3dsmax : Shape Editing
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██ Homework 2 (3D Modeling)
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07 - Interpolating and Approximating Curves
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08 - 3dsmax : 飛機建模
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08 - 3dsmax : 手機建模
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09 - Speed Control along Curves
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██ Homework 3 (Curve and Speed Control)
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█ CurveEditor
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█ CurveEditor (source code)
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█ CurveEditor (source code, vs2010)
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10 - OpenGL Surface Rendering
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__Surface Rendering (source code)
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__a 3D model (Angel2.obj)
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10 - 3D Model Loader
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10 - glut-windowing
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__single_double (source code)
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__subwin (source code)
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11 - 3dsmax : Material
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11 - 3dsmax : UV Texture Mapping
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11 - 3dsmax : UV 練習素材
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██ Presentation
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12 - orientation
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12 - orientation interpolation
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13 - 3dsmax : Camera, Light, Rendering
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13 - 3dsmax : Animation I
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██ Final Project
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14 - Image Morphing
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__Image Morphing Program (vs2005 MFC)
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__Image Morphing Program (vs2008 MFC)
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__Image Morphing Program Illustration
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14 - Motion Capture Data (.bvh)
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__Example 1.bvh
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14 - 3dsmax : Animation II
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__3dsmax 練習 (arms)
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__3dsmax 練習 (HD solver)
- 課程介紹
- 課程安排
- 評論